Melee builds should try to achieve a good balance between 193 ASPD and ATK/survivability. Throwing builds should try to achieve a good balance between +% ranged damage modifier and ATK/survivability. Magic builds should try to achieve a good balance between 100% cast time reduction and MATK/survivability. Phen Card is almost necessary for throwing setups without cast reductions
	Headgear
	
		 Crown of Deceit [1]
	
	
		 Rideword Hat [1]
	
	
		 Skull Cap [1] - Magic Type
	
	
		 Evil Marching Hat [1] - Melee/Throwing Type
	
	
		 Airship Captain's Hat [1] - Throwing Type
	
	
		 Turkey On Your Head [1] - Killing Stroke Type
	
	 
 
	
		 Robo Eye
	
	
		 Black Frame Glasses [1]
	
	
		 Black Devil's Mask [1]
	
	
		 Well-Chewed Pencil
	
	
		 99 Love Balloons
	
	
		 Hexagon Spectacles [1] - Magic Type
	
	
		 Fortier Masque - Magic Type
	
	
		 Anemos Mask - Magic Type
	
	
		 Ninja Scroll - Magic Type
	
	
		 Pirate Dagger - Throwing Type
	
	
		 Gangster Scarf - Throwing Type
	
	 
 
	Weapon
	
		 Combat Knife
	
	
		 RWC Memory Knife [1]
	
	
		 Faceworm Queen Leg [2] - Magic/Melee Type, main hand
	
	
		 Mikatsuki - Magic Type
	
	
		 Bazerald - Magic Type, Spell-enchantable
	
	
		 Grimtooth - Melee/Throwing Type, main hand, FS/ASPD/EA-enchantable
	
	
		 Main Gauche [4] +  Archer Skeleton Card - Melee/Throwing Type, off-hand, can also be carded with racial/elemental/size for maximum damage effectiveness
	
	
		 Huuma Swirling Petal [2] - Throwing Type
	
	
		 Huuma Shuriken of Dancing Petals [2] - Throwing Type. Part of the 2 Golden Ninja sets.
	
	
		 Monokage [2] - Throwing Type. Part of the two Golden Ninja sets.
	
	
		 
	
	Throwing builds can go for either DD or Huuma setup. DD setup can deal a lot more damage with Kunai Explosion, but it's not very effective for early levels as the damage scales with base level, and the AoE is pretty small. Huuma setup can deal a wide AoE with Swirling Petal, useful for ranged mobs, but it gets very weak on later levels, very good for those new to the class.
 
	Shield
	
		 Valkyrja's Shield [1]
	
	
		 Wolf Armguard [1] - Throwing Type
	
	 
 
	Armor
	
		 WoE Suits [1]
	
	
		 Geffen Magic Robe [1]
	
	
		 Tenebris Latitantes [1]
	
	
		 Special Ninja Suit [1]
	
	
		 Glorious Suit
	
	
		 Ninja Scale Armor [1] - Killing Stroke Type
	
	
		 Golden Ninja Suit - Throwing type. Part of the Golden Ninja Set. Enchantable at Rock Ridge.
	
	Garment
	
		 WoE Manteau [1]
	
	
		 Giant Faceworm Snake Skin [1]
	
	
		 Fallen Angel Wing [1]
	
	
		 Heroic Backpack [1]
	
	
		 Golden Scarf - Throwing type. Part of the Golden Ninja Set. Enchantable at Rock Ridge.
	
	 
 
	Footgear
	
		 Vidar's Boots
	
	
		 WoE Boots [1]
	
	
		 Enhanced Variant Shoes [1]
	
	
		 Bangungot Boots (Bayani) [1]
	
	
		 Shackles - Throwing Type
	
	 
 
	Accessories
	
		 Cat Hand Glove [1]
	
	
		 Silversmith Bracelet [1]
	
	
		 Black Rosary [1]
	
	
		 RWC 2012 Ring or  RWC 2012 Pendant
	
	
		 Medal of Honor (Thief)
	
	
		 Glorious Ring
	
	
		 Buwaya Agimat Tattoo - Magic Type
	
	
		 Bloodied Shackle Ball - Throwing Type
	
	
		 Bakonawa Agimat Tattoo - Melee/Throwing Type
	
	 
 
	Shadow gear
	
		 Magical Weapon +  Magical Pendant +  Magical Earring - Magic Type
	
	
		 Kingbird's Shadow Weapon +  Ancient Shadow Armor - Throwing Type
	
	
		 Hard Shadow Armor +  Champion Shoes - Killing Stroke Type